- In development
Connected
Creativity*
A short tagline that captures what the game does — one sentence on how it makes creativity teachable through play.
- 01 / 03
- What it is
A companion to the book
format
[ Two or three sentences describing the format — digital or physical, length of play, single or group, where it fits in a lesson. ]
audience
[ Business students in classroom use, educators running workshops, anyone curious about creative capacity. ]
connection
[ Which ARTFUL phases the game activates, and which book chapters it pairs with as a companion practice. ]
- 03 / 03
- Roadmap
Where it is,where it's going.
complete
Prototype
[ date ]
now
Playtesting
[ date ]
next
Beta
[ date ]
autumn 2026
Launch
With the book


